setAsset

JavaScript API reference for Video Image Viewer.

setAsset( *asset*)

Sets the new asset. You can call this parameter at any time, either before or after init(). If it is called after init(), the viewer swaps the asset at runtime.

See also init.

asset

{ String} new asset ID.

Images which use IR (Image Rendering) or UGC (User-Generated Content are not supported by this viewer.

Returns

None.

Example

Single image reference:

<instance>.setAsset("/content/dam/mac/aodmarketingna/shoppable-banner/shoppable-banner.jpg")

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