Develop and test asset microservices

Asset microservices provide a scalable and resilient processing of assets using cloud services. Adobe manages the cloud services for optimal handling of different asset types and processing options. Asset microservices help to avoid the need for third-party rendering tools and methods (like ImageMagick) and simplify configurations, while providing out-of-the-box functionality for common file types. You can now process a broad range of file types covering more formats out-of-the-box than what is possible with previous versions of Experience Manager. For example, thumbnail extraction of PSD and PSB formats is now possible that previously required third-party solutions such as ImageMagick. You cannot use the complex configurations of ImageMagick for the Processing Profiles configuration. Use Dynamic Media for advanced FFmpeg transcoding of videos and use processing profiles for basic transcoding of MP4 videos.

Asset microservices is a cloud-native service that is automatically provisioned and wired to Experience Manager in customer programs and environments managed in Cloud Manager. To extend or customize Experience Manager, developers can use existing content or assets with renditions generated in a cloud environment. This ability lets them test and validate their code by using, displaying, or downloading assets.

To do an end-to-end validation of the code and process including asset ingestion and processing, deploy the code changes to a cloud-dev environment using the pipeline and test with full execution of asset microservices processing.