In focus

This page covers data collection for the In focus player state. See Streams impacted by in focus, In focus counts, and In focus total duration for the corresponding reporting metrics.

The in focus player state tracks when the player has the viewer’s attention. Fire a state-start event when the player gains focus (typically when the player tab or window becomes active) and a state-end event when the player loses focus. The backend computes three metrics from these events: streams impacted, count of state entries, and total time in state.

Property
Value
Context data variables
a.media.states.infocus.set, a.media.states.infocus.count, a.media.states.infocus.time
XDM collection field
xdm.mediaCollection.statesStart[] and xdm.mediaCollection.statesEnd[] (entries with name: "inFocus")
Audience Manager traits
c_contextdata.a.media.states.infocus.set, c_contextdata.a.media.states.infocus.count, c_contextdata.a.media.states.infocus.time
Required
No
Sent with
State start, state end
Web SDK

Use sendEvent to send a media.statesUpdate event with the state added to statesStart:

code language-javascript
alloy("sendEvent", {
  xdm: {
    eventType: "media.statesUpdate",
    mediaCollection: {
      statesStart: [{ name: "inFocus" }],
      sessionID: "{sid}",
      playhead: 60
    }
  }
});

When the player loses focus, send another event with the state in statesEnd:

code language-javascript
alloy("sendEvent", {
  xdm: {
    eventType: "media.statesUpdate",
    mediaCollection: {
      statesEnd: [{ name: "inFocus" }],
      sessionID: "{sid}",
      playhead: 90
    }
  }
});
iOS

Use tracker.trackPlayerStateStart() and tracker.trackPlayerStateEnd() with the MediaConstants.PlayerState.IN_FOCUS constant.

code language-swift
let stateObject = Media.createStateObjectWith(stateName: MediaConstants.PlayerState.IN_FOCUS)

tracker.trackPlayerStateStart(info: stateObject)
tracker.trackPlayerStateEnd(info: stateObject)
Android

Use tracker.trackPlayerStateStart() and tracker.trackPlayerStateEnd() with the MediaConstants.PlayerState.IN_FOCUS constant.

code language-kotlin
val stateObject = Media.createStateObject(MediaConstants.PlayerState.IN_FOCUS)

tracker.trackPlayerStateStart(stateObject)
tracker.trackPlayerStateEnd(stateObject)
Roku Edge

Use sendMediaEvent to send a media.statesUpdate event with the state added to statesStart:

code language-brightscript
m.aepSdk.sendMediaEvent({
    "xdm": {
        "eventType": "media.statesUpdate",
        "mediaCollection": {
            "statesStart": [{ "name": "inFocus" }],
            "playhead": 60
        }
    }
})

When the player loses focus, send another event with the state in statesEnd:

code language-brightscript
m.aepSdk.sendMediaEvent({
    "xdm": {
        "eventType": "media.statesUpdate",
        "mediaCollection": {
            "statesEnd": [{ "name": "inFocus" }],
            "playhead": 90
        }
    }
})
Media Edge API

Call the statesUpdate endpoint with inFocus in statesStart (or statesEnd when the player loses focus):

code language-json
{
  "events": [{
    "xdm": {
      "eventType": "media.statesUpdate",
      "mediaCollection": {
        "statesStart": [{ "name": "inFocus" }],
        "sessionID": "{sid}",
        "playhead": 60
      }
    }
  }]
}

Legacy implementation types (Analytics-only)

Media SDK JS 3.x

Use ADB.Media.createStateObject and the ADB.Media.PlayerState.InFocus constant:

code language-javascript
var stateObject = ADB.Media.createStateObject(ADB.Media.PlayerState.InFocus);

tracker.trackPlayerStateStart(stateObject);
tracker.trackPlayerStateEnd(stateObject);
Chromecast

Use ADBMobile.media.createStateObject with the "inFocus" string directly, as Chromecast does not have named PlayerState constants:

code language-javascript
var stateObject = ADBMobile.media.createStateObject("inFocus");
ADBMobile.media.trackEvent(ADBMobile.media.Event.StateStart, stateObject);
// When the player loses focus:
ADBMobile.media.trackEvent(ADBMobile.media.Event.StateEnd, stateObject);
Roku 2.x
Player state tracking is not available in the Roku 2.x SDK. To track player states, use the Roku Edge SDK.
Media Collection API

Send a stateStart POST request when the player gains focus, and a stateEnd POST when it loses focus:

code language-json
{
  "playerTime": { "playhead": 60, "ts": 1699523820000 },
  "eventType": "stateStart",
  "params": {
    "media.state.name": "inFocus"
  }
}

See the Media Collection API events reference for the full request structure.

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