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Approve assets in Experience Manager
Brand Managers and Marketers maintain strict control over brand assets. Only the approved, latest version of an asset is available for use. This ensures brand consistency across all channels and applications, because downstream users can only access assets that have already been reviewed and approved.
You can approve assets in Adobe Experience Manager (AEM) Assets to streamline asset management, establishing a controlled and efficient process for handling assets throughout their lifecycle.
Why asset approval matters
Asset approval acts as a governance checkpoint in the digital asset management (DAM) workflow. When an asset is approved, it is designated as the authoritative, ready-to-use version, while unapproved or superseded versions are held back from general distribution. This distinction matters because it protects the brand from the accidental use of outdated, off-brand, or unlicensed content.
By approving assets in AEM Assets, Brand Managers and Marketers create a single source of truth for creative and marketing teams. As a result, everyone across the organization draws from the same reviewed set of assets, reducing the risk of inconsistent messaging and visual identity across campaigns, websites, and applications.
Benefits of approving assets in AEM Assets
- Ensures brand consistency: Only approved, current versions are available, so every channel and application reflects the correct, on-brand content.
- Enforces version control: Because approval is tied to the latest version, teams avoid distributing superseded or draft assets.
- Streamlines asset management: A defined approval step creates a controlled, repeatable, and efficient process for handling assets.
- Maintains strict brand governance: Brand Managers and Marketers retain oversight of which assets are cleared for use, keeping control of brand assets in the hands of accountable stakeholders.
- Reduces downstream errors: Restricting access to approved assets prevents the accidental publication of outdated or unauthorized material.
Approving assets is a foundational step in a governed asset management workflow, connecting review and control directly to the assets that teams ultimately publish and reuse.
Before you begin pre-requisites
Before you start, confirm that both of the following prerequisites are met. Meeting these requirements upfront ensures you can complete the workflow without interruption:
- Access to Adobe Experience Manager (AEM) Assets as a Cloud Service. You must have an active account with access to your organization’s AEM Assets as a Cloud Service environment.
- Permissions to edit the Review Status property for an asset. Your user profile must include the permissions required to modify the Review Status property on an asset.
These permissions ensure you are authorized to change an asset’s review state, because AEM Assets restricts property edits to users with the appropriate access level. If you cannot access AEM Assets as a Cloud Service or cannot edit the Review Status property, contact your administrator to request the necessary access before proceeding.
Configuration
You must make a one-time update to the applicable metadata schema in Admin view before you can approve an asset. This update exposes the approval target field that the approval workflow relies on, which is why the configuration is a prerequisite for the approval action. You can skip this configuration for Assets view, because that view already provides the required approval controls. Completing this setup once enables asset approval and determines how approved assets are subsequently made available.
Follow these steps to configure the metadata schema:
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Navigate to Tools > Assets > Metadata Schemas.
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Select the applicable metadata schema and click Edit.
The Metadata Schema Form Editor opens with the Basic tab highlighted. -
Scroll down and click Review Status.
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Click the Rules tab on right side panel.
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Uncheck Disable edit. Unchecking this option allows the Review Status field to be edited during the approval process.
If you need to view the property that the Review Status field is mapped to, navigate to Settings tab and view the./jcr:content/metadata/dam:statusvalue in the Map to property field. -
Drag and drop a Dropdown field from the Build Form section in right side to Metadata section in the form.
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Click the newly added field, and then do the following updates in the Settings panel:
- Change the Field Label to Approval Target.
- Update the Map to property to ./jcr:content/metadata/dam:activationTarget.
- Add the choices with
contenthubanddeliveryas option values. These two option values define where an approved asset is delivered.
note NOTE When you select the approval target as Content Hub using the Assets view, the assets are made available in Content Hub to the users that are part of the same organization. When you select approval target as Delivery, the assets are available to all users. -
Click Save to apply the schema changes.
note NOTE If your assets or folders have a different default schema, make sure to make this update in that particular schema. Applying the update only to the correct default schema ensures the approval target field appears for the assets that use it.
Approve assets approve-assets
Approving assets in Experience Manager Admin view marks them as ready for use in production or downstream publishing. To approve one or more assets in the Admin view, follow these steps:
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Select the asset (s) and click Properties in the top pane.
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In the Basic tab, scroll down to Review Status, the field that tracks whether an asset has been reviewed and approved for use.
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Change the review status to Approved. This designates the asset as reviewed and cleared for use, signaling to other users that it has passed review.
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Click Save & Close.
embed https://video.tv.adobe.com/v/3427430?learn=on Similarly, you can approve assets using the new Assets view, which provides the same approval capability within an updated interface. Establishing an approved review status supports governance and quality control across the asset lifecycle.
Bulk approve assets bulk-approve-assets
Streamline your workflow by quickly approving multiple assets at once. Bulk approval expedites the approval process, saving time and enhancing productivity for teams that manage large asset libraries. By configuring a metadata profile, you apply the approved status to assets automatically at the folder level, which eliminates the need to approve each asset individually and ensures consistent, repeatable approval across your content operations.
Follow these steps to approve bulk assets in Experience Manager Admin view:
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Create a folder in the author environment (https://author-pXXX-eYYY.adobeaemcloud.com). Replace XXX with your program ID and YYY with the environment ID from Adobe Experience Manager (AEM).
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Navigate to Tools > Assets > Metadata Profiles.
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Click Create in the top right side of the page.
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Add a Profile title and click Create. The metadata profile is successfully created.
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Select the newly created metadata profile and click Edit (e).
The Edit Metadata Profile form opens with the Basic tab highlighted. -
Drag and drop a Single Line Text Field from the Build Form section in right side to Metadata section in the form.
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Click the newly added field, and then do the following updates in the Settings panel:
- Change the Field Label to Approved Assets.
- Update the Map to property to ./jcr:content/metadata/dam:status.
- Change the Default value to approved. This sets the approval status that the profile applies to assets in the target folder.
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Drag and drop a Dropdown field from the Build Form section in right side to Metadata section in the form.
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Click the newly added field, and then do the following updates in the Settings panel:
- Change the Field Label to Approval Target.
- Update the Map to property to ./jcr:content/metadata/dam:activationTarget.
- Add the choices with
contenthubanddeliveryas option values.
note NOTE When you select the approval target as Content Hub using the Assets view, the assets are made available in Content Hub to the users that are part of the same organization. When you select approval target as Delivery, the assets are available to all users. -
Click Save.
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In the Metadata Profiles page, select the newly created metadata profile.
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Click Apply Metadata Profile to Folder(s) from the top action bar.
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Select the folder(s) you need to approve and click Apply. This binds the profile to the folder so that the approved status and approval target are applied automatically.
The permission for the entire folder is set for approval and any assets uploaded to this folder is automatically approved.embed https://video.tv.adobe.com/v/3427431?learn=on
Alternatively, you can use the Reprocess option to apply the changes from the metadata profile to older assets.
Bulk approve assets within a folder in Assets view
Similarly, to bulk approve assets within a folder in Assets view:
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Select the asset(s) and click Bulk Metadata Edit.
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Select Approved in the Status field available in the Properties section in the right pane.
If you select the status as
Approved, and if Dynamic Media with OpenAPI capabilities or Content Hub, or both are enabled for your Experience Manager Assets, you can viewDeliveryandContent Huboptions available in the Approval Target field.- Select Delivery to make the assets available to both Dynamic Media with OpenAPI capabilities and Content Hub. If you do not have Content Hub enabled, selecting this option makes the assets available to Dynamic Media with OpenAPI capabilities only.
- Select Content Hub to make the assets available to Content Hub.
If you are not using the default metadata form and cannot view the Approval Target field, edit your metadata form to drag the Approval for field from the available components to your metadata form and click Save.
note NOTE If you select the approval target as Content Hubusing the Assets view within an organization, the assets are made available in Content Hub to the users that are part of the same organization. - Select Delivery to make the assets available to both Dynamic Media with OpenAPI capabilities and Content Hub. If you do not have Content Hub enabled, selecting this option makes the assets available to Dynamic Media with OpenAPI capabilities only.
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Click Save.
Copy delivery URL for approved assets copy-delivery-url-approved-assets
Prerequisite: The delivery URL for all approved assets in the repository is available only when you have Dynamic Media with OpenAPI capabilities enabled on your Adobe Experience Manager (AEM) as a Cloud Service instance. Without this capability enabled, the copy delivery URL option does not appear.
A delivery URL provides a direct, ready-to-use link to an approved asset, allowing you to reference and serve that asset—such as an optimized image or rendition—directly within websites, applications, and marketing channels. Because the URL points to the asset served through Dynamic Media, it supports delivery of the approved rendition without exporting or re-uploading the source file.
Steps to copy the delivery URL for an approved asset within the repository:
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Select the asset and click Details.
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Click the Dynamic Media icon available in the right pane.
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Select Dynamic Media with OpenAPI available in the Dynamic Media Panel.
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Click Copy URL to copy the delivery URL of the asset. Use this URL to reference or embed the approved asset directly in your target destination.
note NOTE The option to copy delivery URL for approved assets is available only in Assets view.
For information on other renditions that display within the Dynamic Media panel, see View and download Dynamic Media renditions.
See also
- Translate Assets
- Assets HTTP API
- Assets supported file formats
- Search assets
- Connected assets
- Asset reports
- Metadata schemas
- Download assets
- Manage metadata
- Manage Dynamic Media templates
- Manage reports in Assets view
- Search facets
- Manage collections
- Bulk metadata import
- Publish Assets to AEM and Dynamic Media