Baking failed with Color Map from Mesh
WARNING
Issue
Possible error message:
[ Baking ] Baking failed (Color Map from Mesh)
Could not find vertex colors
Could not find vertex colors
NOTE
Explanation
The default settings for the Color Map from Mesh is to bake the high-poly mesh vertex colors into a texture based on the mesh UVs. However it is often the case where the high-poly mesh doesn’t have any vertex colors information. Therefore the baker can’t write information that don’t exist.
NOTE
Solution
Different solutions are available to avoid this error message :
- Use an high-poly mesh that has vertex colors
- Set the Color Map from Mesh baker with different settings
- Don’t use the Color Map from Mesh baker if you don’t need it
recommendation-more-help
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