Tri-Planar Advanced
Inputs
Input name
Description
World Space Normal Color
Use the baked World Space Normals map.
Position Color
Use the baked Position map.
mask Grayscale
Use a custom texture or an anchor point.
Parameters
Axis X
Parameter name
Description
Rotation X
Rotate the X Axis texture projection.
Offset X X
Move the X Axis texture projection left or right.
Offset X Y
Move the X Axis texture projection up or down.
Axis Y
Parameter name
Description
Rotation X
Rotate the Y Axis texture projection.
Offset Y X
Move the Y Axis texture projection left or right.
Offset Y Y
Move the Y Axis texture projection up or down.
Axis Z
Parameter name
Description
Rotation X
Rotate the Z Axis texture projection.
Offset Z X
Move the Z Axis texture projection left or right.
Offset Z Y
Move the Z Axis texture projection up or down.
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