Curvature
Inputs
Input name
Description
Texture Color
Use a custom texture or anchor point.
Micro Normal Color
Use a custom normal texture or anchor point.
Micro Height Color
Use a custom texture or anchor point.
Curvature Grayscale
Use the baked Curvature map.
World Space Normals Color
Use the baked World Space Normals map.
Position Gradient Color
Use the baked Position map.
Parameters
Parameter name
Description
Global Invert
Inverts the final result after all effects are combined.
Global Blur
Softens the final mask uniformly after all effects are combined.
Global Balance
Shifts the balance of the final mask after all effects are combined between black or white, like a brightness adjustment.
Global Contrast
Adjusts the contrast of the final mask after all effects are combined.
Use Texture
Toggle usage of a custom texture map on or off.
Use Micro Details
Toggle usage of custom micro details map on or off.
Curvature
Texture
Micro Details
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