3D Worley Noise

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In: Texture Generators > Noises

Description

One of the most versatile and advanced noises in the library, it generates a Worley noise in 3D space, based on an input Position map. Has plenty of options that make it much more powerful than the standard Cellsor Distancebased noises.

Parameters

Scale 1 - 64
Set the global scale for the effect.
Size 0.0 - 1.0
Perform non-uniform scaling on X, Y and Z axes separately.
Mode Euclidean, Manhattan, Chebyshev, Minkowski
Change the distance metric. Allows for some very different noise types.
Minkowski Number 0.0 - 20.0
Only with Minkowski distance metric. Blends between different types of metrics.
Style F1, F2, F2-F1, Border, Random Color
Set the Metric combination math. Allows for many more combinations.
Border Width 0.0 - 1.0
When Border combination math is active, controls the width of the border.
Roundess 0.0 - 1.0
Only availble with F1, F2 and F2-F1 modes. Sets the level mid position.
Invert False/True
Inverts the result.

Examples

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