3D Worley Noise
3D Worley Noise
In: Texture Generators*/Noises*
Intermediate
Description
One of the most versatile and advanced noises in the library, it generates a Worley noise in 3D space, based on an input Position map. Has plenty of options that make it much more powerful than the standard Cellsor Distancebased noises.
Parameters
- Scale: 1 - 64
Set the global scale for the effect. - Size: 0.0 - 1.0Perform non-uniform scaling on X, Y and Z axes separately.
- Mode: Euclidean, Manhattan, Chebyshev, Minkowski
Change the distance metric. Allows for some very different noise types. - Minkowski Number: 0.0 - 20.0Only with Minkowski distance metric. Blends between different types of metrics.
- Style: F1, F2, F2-F1, Border, Random ColorSet the Metric combination math. Allows for many more combinations.
- Border Width: 0.0 - 1.0When Border combination math is active, controls the width of the border.
- Roundess: 0.0 - 1.0Only availble with F1, F2 and F2-F1 modes. Sets the level mid position.
- Invert: False/True
Inverts the result.
Example Images
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