Paths to Spline
NOTE
Splines are curves thus cannot retain the sharpness of paths. Expect some smoothing of shapes when converting paths into splines.
TIP
This node can be used after the Mask to Paths node to form a chain that converts a mask into splines.
Inputs
Paths Color
A list of encoded segments paths. Connect this input to the result of a Mask to Paths or to another Path-processing node.
Outputs
Spline Coords Color
The coordinates of the input splines’ points encoded in the RGBA channels of a color image:
R - X position
G - Y position
B - Height
A - Packed data:
* Sign: Spline is closed (negative) or open (positive);
* Absolute value: Thickness + 1.
R - X position
G - Y position
B - Height
A - Packed data:
* Sign: Spline is closed (negative) or open (positive);
* Absolute value: Thickness + 1.
Spline Data Color
Additional data of the input splines encoded in the RGBA channels of a color image:
R - Tangents X
G - Tangents Y
B - Unused
A - Unused
R - Tangents X
G - Tangents Y
B - Unused
A - Unused
Spline Amount Integer
The number of input splines.
Parameters
Splines Precision Integer
The base-2 logarithm (log2) of the number of vertices sampled in each path of the Paths input to build the corresponding spline.
Examples
recommendation-more-help
substance-3d-designer-help-guide