Ground Dirt

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Ground Dirt

In: Mesh Based Generators*/Mask Generators*

Simple

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask represents dirt that has accumulated from the ground up, the opposite of Bottom To Top or Dust. It has no custom map override.

Inputs

  • Position: Grayscale Input
    Baked position map to base effect on. Required!
  • Mask (optional): Grayscale Input
    Mask slot used for masking the node’s effects.

Parameters

  • Level: 0.0 - 1.0
    Sets the total appearance level of the dirt.
  • Contrast: 0.0 - 1.0
    Adjusts the contrast of the result.
  • Dirt Height: 0.0 - 1.0Sets up to what height (proportionally) the dirt should appear.

Example Images

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