Apply Color Palette
Input connectors
ID Grayscale PRIMARY
The input ID map used to distribute the colors in the input palette. An ID map is an image where pixels which are part of a whole (E.g., a shape) all hold the same unique identification value. In this case, the value is an integer. An ID map can be produced using a Quantize Color node.
Palette Color
An ordered list of RGB colors encoded as a row of pixels. The palette can hold a maximum of 256 colors. This is the palette that the node maps to the indexes of the ID map. Palettes may be produced with a Quantize Color node and modified with a Modify Color Palette node.
Output connectors
Output Color
The result of mapping the colors in the palette to the indexes of the ID map.
Examples
recommendation-more-help
substance-3d-designer-help-guide