Dynamic Media lets you upload, manage, view, and deliver 3D assets as immersive experiences.
There is no additional configuration required to use 3D assets in Dynamic Media.
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Dynamic Media supports the following 3D formats.
3D file extension | File format | MIME type | 附註 |
---|---|---|---|
GLB | Binary GL Transmission | model/gltf-binary | Includes the materials and textures as a single asset. |
OBJ | WaveFront 3D Object File | application/x-tgif | |
STL | Stereolithography | application/vnd.ms-pki.stl | |
USDZ | Universal Scene Description Zip archive | model/vnd.usdz+zip | ** |
The 3D Media WCM component and 3D preview on an asset's Details page is not compatible with the latest version of Chrome (97.x). Instead, to work with 3D assets, use Firefox or Safari, or use an earlier version of Chrome (96.x).
The following step-by-step workflow description is designed to help you get up and running quickly with 3D assets in Dynamic Media - Scene7 mode.
3D assets are not supported in Dynamic Media - Hybrid mode.
Before you work with 3D assets in Dynamic Media, make sure that your Experience Manager administrator has already enabled and configured Dynamic Media Cloud Services in Dynamic Media - Scene7 mode.
This section describes how to view and interact with 3D assets two different ways: from within the asset details page and from within the 3D Media component in Experience Manager Sites.
The interactive 3D viewer includes, among other things, a collection of interactive camera controls that let you orbit, zoom, and pan the 3D asset.
The time it takes to open a 3D asset in the Asset Details page view depends on several factors. These factors include such things as the following:
In addition, the capabilities of the client computer-such as a workstation, notebook, or mobile touch device-are also important to consider when you manipulate the camera interactively. A reasonably powerful system with good graphics capabilities can make the interactive 3D viewing experience smoother and more favorable.
You can open the Dimensional viewer preset in the Viewer Preset Editor to practice navigating a 3D asset without the need to first upload any 3D files. The Dimensional viewer preset has a built-in 3D asset for you to interact with.
Make sure you have uploaded 3D assets into Experience Manager.
Navigate to a 3D asset that you want to view.
Select the card of the 3D asset.
On the details view page for the 3D asset, do any of the following:
檢視 | 說明 | Mouse action | Touch screen action |
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| 使檢視畫面在 3D 場景和物件周圍環繞 | Left click + drag. | Single-finger press + drag. |
| Pan your view left, right, up, or down. | Right click + drag. | Two-finger press + drag. |
| Move in and out of areas in the 3D scene. | Scroll wheel. | Two-finger pinch. |
| Recenter your camera to a point on an object in the 3D scene. | Double-click. | Double-tap. |
重設 | Near the lower-right corner of the page, select the Reset icon to restore the view target point to the center of the 3D asset. Reset also moves the camera closer or further away to show the asset in its entirety and at a reasonable viewing size. | ||
| To enter full screen mode, in the lower-right corner of the page, select the Fullscreen icon. |
/editor.html
A fully interactive 3D asset as displayed in
檢視 | 說明 | Mouse action | Touch screen action |
---|---|---|---|
| 使檢視畫面在 3D 場景和物件周圍環繞 | Left click + drag. | Single-finger press + drag. |
| Pan your view left, right, up, or down. | Right click + drag. | Two-finger press + drag. |
| Move in and out of areas in the 3D scene. | Scroll wheel. | Two-finger pinch. |
| Recenter your camera to a point on an object in the 3D scene. | Double-click. | Double-tap. |
重設 | Near the lower-right corner of the page, select the Reset icon to restore the view target point to the center of the 3D asset. Reset also moves the camera closer or further away to show the asset in its entirety and at a reasonable viewing size. | ||
| To enter full screen mode, in the lower-right corner of the page, select the Fullscreen icon. |
Dynamic Media includes a Dynamic Media 3D Media component that you can use in Adobe Experience Manager Sites to enable interactive viewing of 3D models on your web pages.
Navigate to the page template that you want to enable the 3D component in and select the template.
You can now place the Dynamic Media 3D Media component on all pages that use this template.
If you use Experience Manager as your web content management system, you can add 3D assets to your web pages by way of the 3D Media component.
Open Experience Manager Sites and select the web page to which you want to add the Dynamic Media 3D Media component.
On the toolbar, select the Side Panel icon to toggle or "turn on" the display of the panel.
You are now ready to assign a 3D asset to the component.
In the upper-right corner, select the check mark to save your changes.
After you have added a 3D Media component to a web page, you can assign a 3D asset to it.
In the side panel, search for or scroll to the 3D asset that you want to view on the page being edited.
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The reason is because Dynamic Media Imaging Server does not recognize 3D formats. As such, after you publish a 3D asset in Dynamic Media, you have an instant URL that you can copy. The URL for the 3D asset follows the usual Dynamic Media URL structure. However, you cannot edit any parameters in the asset's URL, unlike traditional image assets in Dynamic Media.
在「清 單檢視」中,「已發佈」 欄會指出已發佈或未發佈的資產。
If you use Experience Manager as your WCM, use this publishing method to add the Dynamic Media 3D assets directly on your web page.
Open a 3D asset (GLB, OBJ, or STL file format) so you can view it in the asset details page.
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