状态开始

状态开始事件表示媒体播放器进入跟踪状态,如全屏、静音或隐藏式字幕。 一个播放器可以同时处于多个状态,并且状态可以在同一事件调用中开始和结束。 使用状态结束事件关闭每个状态。

有效的状态名称: fullscreenmuteclosedCaptioningpictureInPictureinFocus

建议的实施类型

Web SDK

使用eventType: "media.statesUpdate"statesStart中的状态名称调用sendEvent

code language-javascript
alloy("sendEvent", {
  xdm: {
    eventType: "media.statesUpdate",
    mediaCollection: {
      statesStart: [{ name: "fullscreen" }],
      sessionID: "{sid}",
      playhead: 60
    }
  }
});

可以在同一调用中启动多个状态:

code language-javascript
alloy("sendEvent", {
  xdm: {
    eventType: "media.statesUpdate",
    mediaCollection: {
      statesStart: [
        { name: "fullscreen" },
        { name: "mute" }
      ],
      sessionID: "{sid}",
      playhead: 60
    }
  }
});
iOS

trackPlayerStateStart与通过相应的MediaConstants.PlayerState常量创建的状态对象一起使用。

code language-swift
let stateObject = Media.createStateObjectWith(stateName: MediaConstants.PlayerState.FULLSCREEN)

tracker.trackEvent(event: MediaEvent.StateStart, info: stateObject, metadata: nil)
Android

trackPlayerStateStart与通过相应的MediaConstants.PlayerState常量创建的状态对象一起使用。

code language-kotlin
val stateObject = Media.createStateObject(MediaConstants.PlayerState.FULLSCREEN)

tracker.trackEvent(Media.Event.StateStart, stateObject, null)
Roku

使用eventType: "media.statesUpdate"statesStart中的状态名称调用sendMediaEvent

code language-brightscript
m.aepSdk.sendMediaEvent({
    "xdm": {
        "eventType": "media.statesUpdate",
        "mediaCollection": {
            "statesStart": [{ "name": "fullscreen" }],
            "playhead": 60
        }
    }
})
Media Edge API

statesStart中调用状态名称为statesUpdate的终结点:

code language-sh
curl -X POST "https://edge.adobedc.net/ee/va/v1/statesUpdate?configId={datastreamID}" \
--header 'Content-Type: application/json' \
--data '{
  "events": [{
    "xdm": {
      "eventType": "media.statesUpdate",
      "mediaCollection": {
        "sessionID": "{sid}",
        "playhead": 60,
        "statesStart": [{ "name": "fullscreen" }]
      },
      "timestamp": "YYYY-08-20T22:41:40+00:00"
    }
  }]
}'

旧版实施类型(仅限Analytics)

Media SDK JS 3.x

ADB.Media.createStateObject与相应的ADB.Media.PlayerState常量一起使用:

code language-javascript
var stateObject = ADB.Media.createStateObject(ADB.Media.PlayerState.Fullscreen);

tracker.trackPlayerStateStart(stateObject);
Chromecast

ADBMobile.media.createStateObject与相应的ADBMobile.media.PlayerState常量一起使用:

code language-javascript
var stateObject = ADBMobile.media.createStateObject(ADBMobile.media.PlayerState.FullScreen);

ADBMobile.media.trackEvent(ADBMobile.media.Event.StateStart, stateObject);
媒体收集API

事件终结点发送stateStart帖子:

code language-json
{
  "playerTime": { "playhead": 60, "ts": 1699523820000 },
  "eventType": "stateStart",
  "params": {
    "media.state.name": "fullscreen"
  }
}
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media-analytics-help