Renderman - Substance Painter
Substance Painter 2020.1 (6.1.0) supports pxrSurface and pxrDisney Output Templates.
It is recommend to use pxrSurface for the Output.
Renderman Shader (Maya - RM 23.1)
Substance Painter Export
PxrSurface
DiffuseColor
Diffuse / Color
SpecularRoughness
Primary Specular / Roughness
SpecularFaceColor
Primary Specular / Face Color
Normal
Globals / Bump / PxrNormalMap → Orientation (Open GL)
Displacement
(red channel ) PxrDispTransform (Result F) → (disp scalar) PxrDisplace (Out Color) → (Displacement Shader) PxrSurfaceSG
GlowColor
Glow / Color (Gain = 1.0)
Presence
Globals / Presence
NOTE
Maps that represent data will need to be interpreted correctly. Please see the Color Managementpage for more information.
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