Renderman - Substance Painter

Substance Painter 2020.1 (6.1.0) supports pxrSurface and pxrDisney Output Templates.

It is recommend to use pxrSurface for the Output.

Renderman Shader (Maya - RM 23.1)

Substance Painter Export
PxrSurface
DiffuseColor
Diffuse / Color
SpecularRoughness
Primary Specular / Roughness
SpecularFaceColor
Primary Specular / Face Color
Normal
Globals / Bump / PxrNormalMap → Orientation (Open GL)
Displacement
(red channel ) PxrDispTransform (Result F) → (disp scalar) PxrDisplace (Out Color) → (Displacement Shader) PxrSurfaceSG
GlowColor
Glow / Color (Gain = 1.0)
Presence
Globals / Presence
NOTE
Maps that represent data will need to be interpreted correctly. Please see the Color Managementpage for more information.
recommendation-more-help
substance-3d-help-substance-3d-integrations