Ecosystem and Plug-ins

The Substance material sbsar format is supported by all major game and Digital Content Creation (DCC) tools. The format is published from Substance 3D applications as an .sbsar file. SBSAR files can be loaded into DCC applications and game engines that support Substance materials via a Substance plugin or a native integration.

For more information on how to use those materials, see:

If you’d like to experiment with SBSAR files, there are many ways to get your own SBSAR materials:

NOTE
If you are experiencing an issue with a Substance plugin you can report a bug.
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