Cycles and Eevee - Susbtance Painter
A custom template can be made for exporting textures to Blender.
- With the PBR Metal Roughness template selected, click the Duplicate button to make a copy.
- Change the Normal type on the copy from DirectX to OpenGL by dragging the option from Converting Maps to the Normal RBG square and selecting “From RBG”.
- Rename the Preset if desired
NOTE
Maps that represent data will need to be interpreted correctly. Please see the Color Managementpage for more information.
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