Unity 2.4.1
Bug Fixes/Updates:
- When using the HDRP, the metallic value on the generated HDRP Material is set to 0. Fixed it to default to 1.0.
- HDRP Mask output was set to sRGB - Fixed to be disabled sRGB
- Read/write is no longer enabled on Non-substance textures
- Android now properly supports 64bit.
- Fixed Substance Source not loading on Mac OS
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