Modo v. 2.7.0
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Numerous crash fixes
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32 bit float support
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4k textures in the CPU engine and 8k textures in the GPU engine
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new LPK format for the plugin release
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new Kit menu for the Substance plugin
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glTF / Principled shader support for MODO 12.0
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Added relative pathing for Substance files
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Linux support
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New UI for loading and saving presets
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Embedded presets are loaded from Designer
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Removed GPU memory warning box
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Edited preset loading/saving commands
The new commands available are:
substance.getsbsname Convert a substance object’s identifier to its internal name
All of these expect a proper internal name acquired from substance.getsbsname:
substance.setpreset Sets a Substance’s current preset to the index substance.getpresetindex Gets the current preset index substance.getpresetatReturns the string name of a preset at a given index substance.getpresetcount Returns the number of presets a Substance hassubstance.savepresetfile Saves a preset of the current configuration to the given file path substance.loadpresetfile Loads a preset file to the Substance given a file path
UI Commands:
substance.loadpresetui UI command for loading a preset substance.savepresetui UI command for saving a preset substance.selectpresetui UI command for setting the preset