Modo v. 2.7.0

  • Numerous crash fixes

  • 32 bit float support

  • 4k textures in the CPU engine and 8k textures in the GPU engine

  • new LPK format for the plugin release

  • new Kit menu for the Substance plugin

  • glTF / Principled shader support for MODO 12.0

  • Added relative pathing for Substance files

  • Linux support

  • New UI for loading and saving presets

  • Embedded presets are loaded from Designer

  • Removed GPU memory warning box

  • Edited preset loading/saving commands

    The new commands available are:

    substance.getsbsname Convert a substance object’s identifier to its internal name

    All of these expect a proper internal name acquired from substance.getsbsname:

    substance.setpreset Sets a Substance’s current preset to the index substance.getpresetindex Gets the current preset index substance.getpresetatReturns the string name of a preset at a given index substance.getpresetcount Returns the number of presets a Substance hassubstance.savepresetfile Saves a preset of the current configuration to the given file path substance.loadpresetfile Loads a preset file to the Substance given a file path

    UI Commands:

    substance.loadpresetui UI command for loading a preset substance.savepresetui UI command for saving a preset substance.selectpresetui UI command for setting the preset

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