Channel Switch
Parameters
Basic parameters
- Draw Custom Weave: Draw the weaves on your 2D viewport.
- Input Channel: Select which channel the filter will move.
- Output Channel: Select Which channel is the destination of the Input Channel.
- Opacity: 0-1
Adjust the opacity of the channel information relative to the existing channel information. In other words, this controls the opacity of the mask used to apply the new channel fill. - Blending Mode**:** Select the blending mode for the basecolor channel. Changing the blending mode can substantially change the appearance of the channel.
Advanced
- Material Input: Select which material to use as input.
Mask
- Use Custom Mask: toggle
Enable or disable the use of a custom mask. If enabled the following parameters appear: - Custom Mask – Blur: 0-1
Blur the mask. - Custom Mask – Invert: toggle
Invert the mask.
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