Texture Import
The Texture Import template loads multiple images and automatically connects them to the correct output channels based on their filenames.
Channel matching is based on the specific naming conventions detailed below. In case of duplicates or textures without a match, images will be marked as such in the interface.
OpenPBR
Sampler will match files with the following OpenPBR identifiers with the equivalent channel in the material.
NOTE
Height channel identifiers are the same as those used for ASM.
OpenPBR Identifier
SBSAR Usage
base_weight
baseWeight
base_color
baseColor
base_metalness
metalness/metallic
base_diffuse_roughness
baseDiffuseRoughness
specular_weight
specularWeight
specular_color
specularColor
specular_roughness
specularRoughness/roughness
specular_roughness_anisotropy
specularRoughnessAnisotropy/anisotropyLevel
specular_ior
specularIOR/IOR
transmission_weight
transmissionWeight
transmission_color
transmissionColor/absorptionColor
transmission_depth
transmissionDepth/absorptionDistance
transmission_scatter
transmissionScatter
transmission_scatter_anisotropy
transmissionScatterAnisotropy
transmission_dispersion_scale
transmissionDispersionScale
transmission_dispersion_abbe_number
transmissionDispersionAbbeNumber
subsurface_weight
subsurfaceWeight/translucency
subsurface_color
subsurfaceColor/scatteringColor
subsurface_radius
subsurfaceRadius/scatteringDistance
subsurface_radius_scale
subsurfaceRadiusScale/scatteringDistanceScale
subsurface_scatter_anisotropy
subsurfaceScatterAnisotropy
coat_weight
coatWeight/coatOpacity
coat_color
coatColor
coat_roughness
coatRoughness
coat_roughness_anisotropy
coatRoughnessAnisotropy
coat_ior
coatIOR
coat_darkening
coatDarkening
fuzz_weight
fuzzWeight/sheenOpacity
fuzz_color
fuzzColor/sheenColor
fuzz_roughness
fuzzRoughness/sheenRoughness
emission_weight
emissionWeight
emission_luminance
emissionLuminance
emission_color
emissionColor/emisive
thin_film_weight
thinFilmWeight
thin_film_thickness
thinFilmThickness
thin_film_ior
thinFilmIOR
opacity
opacity
thin_walled
thinWalled
normal
normal
tangent
tangent
coat_normal
coatNormal
coat_tangent
coatTangent
Adobe Standard Material
Below is a list of the supported file naming conventions for each channel:
Channel
Adobe Standard Material
Ambient Occlusion
- ambientocclusion
- ao
- occlusion
- ambient_occlusion
Base Color
- basecolor
- color
- albedo
- base_color
- base
- col
- colour
- base_colour
- basecolour
Diffuse
- diffuse
- diff
Emissive
- emissive
Glossiness
- glossiness
- gloss
Height
- height
- heightmap
- displacement
- disp
Metallic
- metallic
- mtl
- metalness
Normal
- normal
- nrm
Opacity
- opacity
- alpha
Roughness
- roughness
- rough
Specular
- specular
- spec
Specular Level
- specularlevel
- specular_level
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