Texture Import

The Texture Import template loads multiple images and automatically connects them to the correct output channels based on their filenames.

Channel matching is based on the specific naming conventions detailed below. In case of duplicates or textures without a match, images will be marked as such in the interface.

Naming Conventions

Below is a list of the supported file naming conventions for each channel:

Channel
Naming
Ambient Occlusion
  • ambientocclusion
  • ao
  • occlusion
  • ambient_occlusion
Base Color
  • basecolor
  • color
  • albedo
  • base_color
  • base
  • col
  • colour
  • base_colour
  • basecolour
Diffuse
  • diffuse
  • diff
Emissive
  • emissive
Glossiness
  • glossiness
  • gloss
Height
  • height
  • heightmap
  • displacement
  • disp
Metallic
  • metallic
  • mtl
  • metalness
Normal
  • normal
  • nrm
Opacity
  • opacity
  • alpha
Roughness
  • roughness
  • rough
Specular
  • specular
  • spec
Specular Level
  • specularlevel
  • specular_level
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