Grayscale Conversion

Grayscale Conversion icon

In: Effects/color, desaturation, min, max

Description

The Grayscale Conversion filter converts a channel/color image to grayscale by weighing the luminance of each color channel. You have a lot of options to tweak the conversion.

It is used on a texture layer or a mask layer to convert the channels to grayscale or to convert a color image to grayscale and use it as mask.

Inputs

Input name
Description
Custom Input: Color
Use a custom texture or an anchor point.

Parameters

Parameter name
Description
Channel Input:
Select the channel input used for the conversion.
Invert:
Toggle inversion of the result.
Balance:
Adjust the balance of the result between black and white, similar to a brightness adjustment.
Contrast:
Adjust the contrast/falloff of the result.
Mode:
Select the grayscale conversion mode.
Red:
Adjust the weighting for the Red channel. This weighting is used to calculate the grayscale result.
Green:
Adjust the weighting for the Green channel. This weighting is used to calculate the grayscale result.
Blue:
Adjust the weighting for the Blue channel. This weighting is used to calculate the grayscale result.
Alpha:
Adjust the weighting for the Alpha channel. This weighting is used to calculate the grayscale result.
recommendation-more-help
substance-3d-painter-help-guide