Baked Lighting Environment
Inputs
Input name
Description
Ambient Occlusion: Grayscale
Use the baked Ambient Occlusion map.
Environment Map: Grayscale
Use the environment map.
Normal: Color
Use the baked Normal map.
Parameters
Parameter name
Description
Horizontal Rotation:
Adjust the horizontal rotation of the environment lighting.
Vertical Rotation:
Adjust the vertical rotation of the environment lighting.
Exposure:
Adjust the exposure of the baked result.
Height Intensity:
Adjust how strongly height information affects the result.
Ambient Occlusion Intensity:
Adjust the intensity of ambient occlusion in the bake.
Specular Occlusion Intensity:
Adjust the intensity of specular occlusion in the bake.
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