Height Adjust

Height Adjust icon

In: Effects/adjustments, scale, offset, invert

Description

The Height Adjust filter inverts, offsets, or multiplies the height channel by a chosen value.

It is used on a texture layer or inside a mask (black and white output) to adjust height information non-destructively.

Parameters

Parameter name
Description
Invert:
Toggle inversion of the result.
Offset:
Adjust the height value by adding or subtracting the specified amount.
Multiply:
Multiply the height values by this value. As a multiplier, this makes higher areas higher, and lower areas lower.
NOTE
The Multiply and Offset parameters stack with Offset being applied first. If the offset results in a height value of zero at a given point, the multiplication will multiply by zero, meaning it will cause no change at that point. To multiply and then offset the multiplied values, you can add a second Height Adjust filter.
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