Bevel Smooth
Inputs
Input name
Description
Distance Map: Grayscale
Use a custom texture or an anchor point.
Parameters
Parameter name
Description
Direction:
Select the side of the mask border which should be dilated.
Distance:
Adjust the distance of bevel dilation.
Smoothing:
Adjust the intensity of the smoothing applied to the mask.
Curve Offset:
Adjust the mask borders inward or outward.
Curve Shape:
Select whether the bevel slope uses a pinched or rounded curve.
Mask Threshold:
Adjust the value used to detect the borders of the mask from the Input.
Distance Map Multiplier:
Adjust the impact of the Distance Map over the Maximum Distance.
Bevel Wrap:
Toggle whether the bevel tiles horizontally and vertically.
recommendation-more-help
substance-3d-painter-help-guide