Dirt
Inputs
Curvature Grayscale Input
Baked map used for internal effects and masking. Required!
Ambient Occlusion Grayscale Input
Baked map used for internal effects and masking. Required!
Grunge input Grayscale Input
Custom grunge map input, optional, enabled by parameter.
Mask (optional) Grayscale Input
Mask slot used for masking the node’s effects.
World Space Normal Color Input
Only used for Triplanar.
Position Color Input
Only used for Triplanar.
Parameters
Dirt Level 0.0 - 1.0
Main control for amount of dirt.
Dirt Contrast 0.0 - 1.0
Controls main contrast for the dirt in the mask.
Grunge Amount 0.0 - 1.0
Sets how grungy the dirt is. Set to 0 for perfectly smooth dirt.
Edges Masking 0.0 - 1.0
Amount of dirt to remove from raised edges (based on the curvature map).
Use Custom Grunge False/True
Enables use of custom grunge map input instead of built-in Grunge.
Grunge Scale 1 - 16
Sets tiling scale of Grunge detail.
Use Triplanar False/True
Use Triplanar projection for Grunge mapping, removes seams.
Triplanar Blending Contrast 0.001 - 1.0
Sets contrast of the Triplanar projection.
Examples
recommendation-more-help
substance-3d-designer-help-guide