Multi-Angle to Normal
Inputs
Input 1-8 Color Input
Parameters
Normal Format DirectX, OpenGL
Switches between different Normalmap formats (inverts the green channel).
Samples Amount 2 - 8
Sets amount of samples (inputs) to process.
Intensity 0.0 - 1.0
Sets Normalmap intensity.
First Sample Light Angle 0.0 - 360.0
Sets the lighting angle direction of the first input.
Next Sample Light Angle Counterclockwise, Clockwise
Sets towards which direction the lighting in the next sample moves.
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