Normal Combine
This is the best and most correct way to add 2D-generated normal map details to a baked map.
If you want to blend two normal maps without combining their details (using a mask, for example), you should use Normal Blend.
Input connectors
Normal 2 Color Description
Normal 1 Color Description
Parameters
Technique Integer Sets which internal blending technique to use, trading in speed for quality.
*- Whiteout (Low quality)
- Channel mixer (High quality)
- Detail oriented (High quality)*
Examples
recommendation-more-help
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