Configuration to upload assets that are larger than 2 GB

By default, the Experience Manager Assets does not let you upload any assets that are larger than 2 GB because of a file size limit. However, you can overwrite this limit by going into CRXDE Lite and creating a node under the /apps directory. The node must have the same node name, directory structure, and comparable node properties of order.

In addition to Experience Manager Assets configuration, change the following configurations to upload large assets:

  • Increase the token expiration time. See Adobe Granite CSRF Servlet in Web Console at https://[aem_server]:[port]/system/console/configMgr. For more information, see CSRF protection.
  • Increase the receiveTimeout in Dispatcher configuration. For more information, see Experience Manager Dispatcher configuration.
NOTE
The Experience Manager Classic user interface does not have a two gigabyte file size limit restriction. Also, end-to-end workflow for large video is not fully supported.

To configure a higher file size limit, perform the following steps in the /apps directory.

  1. In AEM, tap Tools > General > CRXDE Lite.

  2. In the CRXDE Lite page, in the directory window on the left, navigate to /libs/dam/gui/content/assets/jcr:content/actions/secondary/create/items/fileupload. To see the directory window, touch >> icon.

  3. From the toolbar, tap Overlay Node. Alternatively, select Overlay Node from the context menu.

  4. In the Overlay Node dialog, tap OK.

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  5. Refresh the browser. The overlay node /apps/dam/gui/content/assets/jcr:content/actions/secondary/create/items/fileupload is selected.

  6. In the Properties tab, enter the appropriate value in bytes to increase the size limit to the desired size. For example, enter 32212254720 value to increase the size limit to 30 GB.

  7. From the toolbar, tap Save All.

  8. In AEM, tap Tools > Operations > Web Console.

  9. On the Adobe Experience Manager Web Console Bundles page, under the Name column of the table, locate and tap Adobe Granite Workflow External Process Job Handler.

  10. In the Adobe Granite Workflow External Process Job Handler page, set the seconds for both Default Timeout and Max Timeout fields to 18000 (five hours).

  11. Tap Save.

  12. In AEM, tap Tools > Workflow > Models.

  13. On the Workflow Models page, select Dynamic Media Encode Video, then tap Edit.

  14. On the Workflow page, double-tap the Dynamic Media Video Service Process component.

  15. In the Step Properties dialog box, under the Common tab, expand Advanced Settings.

  16. In the Timeout field, specify a value of 18000, then tap OK to return to the Dynamic Media Encode Video workflow page.

  17. Near the top of the page, below the Dynamic Media Encode Video page title, tap Save.

Publish video assets

After your video assets are published, they are available to you for including in a web page by way of a URL or embedding on a web page. See Publish assets.

Annotate video assets

  1. From the Assets console, tap the Edit icon on the asset card to display the asset details page.

  2. Tap the Preview icon to play the video.

  3. To annotate the video, tap the Annotate button. An annotation is added at the particular timepoint (frame) in the video.

    While annotating, you can draw on the canvas and include a comment with the drawing. Comments are automatically saved in Adobe Experience Manager Assets.

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    To exit the annotation wizard, tap Close.

  4. To jump to a specific point in the video, specify the time in seconds in the text field and click Jump. For example, to skip the first 20 seconds of video, enter 20 in the text field.

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  5. Click an annotation to view it in the timeline. Tap Delete to remove the annotation from the timeline.

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Experience Manager