cache cache

Cache control. Lets you selectively disable client-side caching (browser, proxy servers, network caching systems) and caching in the internal Platform Server cache.

cache= *cacheControl*

cache= *clientControl*, *serverControl*

cacheControl
on | off | validate
clientControl
on | off
serverControl
on | off

If only one cacheControl value is specified, it is applied to both client and server caches.

The ’ validate’ keyword allows updating server cache entries after texture or vignette files have changed, without having to wait for the cache entry to expire automatically. Client caching is not affected by this command.

If specified in a nested request, cache=on enables persistent, server-side caching of the image generated by the nested request. Take care that you enable caching for nested requests only when the same nested request is called repeatedly with the same parameters.

Properties section-0dcbd62e1122400e8c347f408f2d937e

May occur anywhere in the request. Ignored when the request does not return a reply image. The property clientControl is ignored when client-side caching is disabled by the material catalog (if attribute::Expiration has a negative value). The property serverControl is ignored if server caching is disabled ( PlatformServer::cache.enable).

Default section-9034a1f4d7984c8f8dce3fc1e1803723

cache=on,on For HTTP requests, cache=off for nested/embedded requests.

See also section-2f5853751dab49579e97418fa766bdf9

catalog::Expiration, req=

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