Repeat

Texture repeat mode. Specifies how texture images are tiled to fill the target surface.

Properties

Enum. Used only for repeatable textures. Ignored for all other materials.

The following values are permitted for repeatable texture materials:

0

Straight repeat.

1

4-way random tiling.

2

8-way random tiling.

3

Diamond tiling.

4

Quarter-drop wallpaper hang.

5

Third-drop wallpaper hang.

6

Half-drop wallpaper hang.

7

Fifth-drop wallpaper hang.

8

Reversing wallpaper hang.

9

Random wallpaper hang.

10

Random drop.

11

Random across.

12

Half across.

13

Mirror (bookmatch).

14

Standard randomizer.

15

High frequency randomizer.

16

Low frequency randomizer.

17

Horizontal randomizer.

18

Vertical randomizer.

19

Edge randomizer.

Default

0 (straight repeat).

See also

repeat=

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