Opacity. Specifies material opacity.
opac= *
val*
val |
Material opacity (percent); 0…100 |
The following material/object combinations support variable opacity:
If the material includes an image with an alpha channel, opac=
can be used to make the image more transparent, but not more opaque.
Material attribute. Ignored if the current object selection or the material does not support opacity.
opac=100
, for a fully opaque material (if the image does not include an alpha channel).