illum

Last update: 2023-08-31
  • Created for:
  • Developer
    User

Illumination map selector. Specifies the illumination map that this material prefers to be rendered with.

illum=-1|0|1|2

If the specified illumination map is not available in the target vignette, the nearest available map is used instead.

illum=-1 Specifies that the illumination map is selected automatically based on the gloss= value.

Properties

Material attribute. Ignored if the vignette does not define multiple illumination maps.

Default

illum=-1

See also

gloss=

On this page