A Spin Set simulates the real-world act of turning an object to examine it. Spin Sets make it possible to view items from any angle, gaining the key visual details from any angle. A Spin Set simulates a 360° viewing experience. Adobe Dynamic Media Classic offers one-dimensional Spin Sets in which viewers can rotate an item, and two-dimensional Spin Sets in which viewers can rotate and flip the item. Moreover, users can “free-form” zoom and pan any of the views with a few simple mouse-clicks. In this way, users can examine an item more closely from a particular viewpoint.
Spin Sets also accept Image Maps. An Image Map is a region on an image within the Spin Set that displays a rollover panel with text. When the user clicks an Image Map, an action of some kind is triggered. For example, a web page is launched so that the user can learn more about a product. To point out an image map in a Spin Set, an outline appears around the Image Map itself when the user moves their mouse pointer over it.
See Create Image Maps.
See Image and Spin Sets: Dynamic Imaging training video.
When you create a Spin Set, Adobe recommends the following best practice and enforces the following limit:
|Spin Set limit type||Best practice||Limit imposed|
|Maximum number of rows/columns per 2D set||12-18 images per set||1000|
See also Dynamic Media limitations.
This Spin Sets Quick Start is designed to get you up and running quickly with Spin Set techniques in Adobe Dynamic Media Classic. Follow steps 1 through 7. At the end of each step, you can select a topic link to learn more.
At minimum, you need 8-12 shots of an item for a one-dimensional Spin Set and 16-24 for a two-dimensional Spin Set. The shots must be taken at regular intervals to give the impression that the item is rotating and being flipped. For example, if a one-dimensional Spin Set includes 12 shots, rotate the item 30° (360°/12) for each shot.
On the Global Navigation bar, select Upload to upload spin images from your computer or network to Adobe Dynamic Media Classic.
To create a Spin Set, on the Global Navigation bar, go to Build > Spin Sets. In the Spin Set Size dialog box, choose how many rows and cells you want, and select OK. Then drag images into the grid on the Spin Set page.
See Create a Spin Set.
To edit a Spin Set, on the Global Navigation bar, go to Setup > Viewer Presets. Select a spin set, and then select Edit. Add, remove, and change the position of images. You can change the position of rows in two-dimensional spin sets.
See Edit a Spin Set.
Administrators can create Spin Set Viewer Presets. These presets determine the look of the Spin Set Viewer. To set up a new Spin Set Viewer Preset, on the Global Navigation bar, go to Setup > Viewer Presets.
On the Viewer Presets page, select Add, then select Spin Set Viewer from the drop-down list, and then select Add. Choose options in the Configure Viewer page, then select Save.
Select your Spin Set in the Browse Panel, and then select Preview. On the Preview page, hold down the mouse button and drag the pointer left or right to visually “spin” the item.
See Preview a Spin Set.
Publishing a Spin Set places it on Adobe Dynamic Media Classic servers so it can be dynamically delivered to your web site or application. It also activates the URL string that calls the Spin Set from Dynamic Media Image servers to your web site or application.
To publish a Spin Set, mark it for publish by selecting the Mark for Publish icon beside its name in the Browse Panel. On the Global Navigation bar, select Publish to initiate a publish. On the Publish screen, select Submit Publish.
See Publish a Spin Set.
Adobe Dynamic Media Classic creates URL callout strings for Spin Sets, and activates them after you publish them. You can copy these URLs from the Preview page.
Select the Spin Set, and then select Preview. Select a Spin Set Viewer Preset. Then select Copy URL.