包含一个章节的 VOD 播放 vod-playback-with-one-chapter

场景 scenario

在此方案中,部分 VOD 内容被标记为一个章节。

除非另外指定,否则此方案中的网络调用与不含广告的 VOD 播放方案中的调用相同。网络调用在同一时间发生,但负载却不同。

触发器
心跳方法
网络调用
注释
用户点击​ 播放
trackSessionStart
Analytics 内容开始,心跳内容开始
我们尚未告知测量库存在前置广告,因此这些网络调用仍与单个 VoD 完全相同。
章节开始。
trackEvent:ChapterStart
心跳章节开始
播放章节的第一帧。
trackPlay
心跳内容播放
当章节内容在主内容之前播放时,心跳在章节开始时开始。
将播放章节。
章节心跳
章节结束。
trackEvent:trackChapterComplete
心跳章节结束
到达章节结尾时。
将播放内容。
内容心跳
此网络调用与不含广告的 VOD 播放方案完全相同。
内容结束。
trackComplete
心跳内容结束
此网络调用与不含广告的 VOD 播放方案完全相同。
会话结束。
trackSessionEnd
SessionEnd 是指观看会话已结束。即使用户没有观看至媒体结束,也必须调用此 API。

参数 parameters

当章节播放开始时,将发送 Heartbeat Chapter Start 调用。如果章节的开头与 10 秒计时器不一致,则 Heartbeat Chapter Start 调用将延迟几秒钟,并转到下一个 10 秒间隔。

发生此情况时,Content Heartbeat 调用将以相同的间隔发出。您可以通过检查事件类型和资源类型来区分这两种调用:

心跳章节开始

参数
注释
s:event:type
"chapter_start"
s:asset:type
"main"
s:stream:chapter_*
特定于章节数据的流信息。
s:meta:*
包含特定上下文数据的章节。

示例代码,中间的章节 sample-code-chapter-in-the-middle

在此方案中,部分 VOD 内容是一个章节。

Android

要在 Android 中查看此方案,请设置以下代码:

// Set up mediaObject
MediaObject mediaInfo = MediaHeartbeat.createMediaObject(
  Configuration.MEDIA_NAME,
  Configuration.MEDIA_ID,
  Configuration.MEDIA_LENGTH,
  MediaHeartbeat.StreamType.VOD
);

HashMap<String, String> mediaMetadata = new HashMap<String, String>();
mediaMetadata.put(CUSTOM_KEY_1, CUSTOM_VAL_1);
mediaMetadata.put(CUSTOM_KEY_2, CUSTOM_VAL_2);

// 1. Call trackSessionStart() when the user clicks Play or if autoplay is used,
//    i.e., there is an intent to start playback.
_mediaHeartbeat.trackSessionStart(mediaInfo, mediaMetadata);

......
......

// 2. Call trackPlay() when the playback actually starts, i.e., first frame of the
//    ad media is rendered on the screen.
_mediaHeartbeat.trackPlay();

.......
.......

// Chapter
HashMap<String, String> chapterMetadata = new HashMap<String, String>();
chapterMetadata.put(CUSTOM_KEY_1, CUSTOM_VAL_1);
MediaObject chapterDataInfo =
MediaHeartbeat.createChapterObject(CHAPTER_NAME,
                                   CHAPTER_POSITION,
                                   CHAPTER_LENGTH,
                                   CHAPTER_START_TIME);

// 3. Track the MediaHeartbeat.Event.ChapterStart event when the chapter starts to play.
_mediaHeartbeat.trackEvent(MediaHeartbeat.Event.ChapterStart, chapterDataInfo, chapterMetadata);

.......
.......

// 4. Track the MediaHeartbeat.Event.ChapterComplete event when the chapter finishes playing.
_mediaHeartbeat.trackEvent(MediaHeartbeat.Event.ChapterComplete, null, null);

.......
.......

// 5. Call trackComplete() when the playback reaches the end, i.e., completes and finishes playing.
_mediaHeartbeat.trackComplete();

........
........

// 6. Call trackSessionEnd() when the playback session is over. This method must be called even
//    if the user does not watch the media to completion.
_mediaHeartbeat.trackSessionEnd();

........
........

iOS

要在 iOS 中查看此方案,请设置以下代码:

when the user clicks Play
ADBMediaObject *mediaObject =
[ADBMediaHeartbeat createMediaObjectWithName:MEDIA_NAME
                   length:MEDIA_LENGTH
                   streamType:ADBMediaHeartbeatStreamTypeVOD];

NSMutableDictionary *mediaContextData = [[NSMutableDictionary alloc] init];
[mediaContextData setObject:CUSTOM_VAL_1 forKey:CUSTOM_KEY_1];
[mediaContextData setObject:CUSTOM_VAL_2 forKey:CUSTOM_KEY_2];

// 1. Call trackSessionStart when the user clicks Play or if autoplay is used,
//    i.e., when there is an intent to start playback.
[_mediaHeartbeat trackSessionStart:mediaObject data:mediaContextData];
.......
.......

// 2. Call trackPlay when the playback actually starts, i.e., when the
//    first frame of the main content is rendered on the screen.
[_mediaHeartbeat trackPlay];
.......
.......

// Chapter
NSMutableDictionary *chapterContextData = [[NSMutableDictionary alloc] init];
[chapterContextData setObject:CONTEXT_DATA_VALUE forKey:CONTEXT_DATA_KEY];

id chapterInfo =
[ADBMediaHeartbeat createChapterObjectWithName:CHAPTER_NAME
                   position:CHAPTER_POSITION
                   length:CHAPTER_LENGTH
                   startTime:CHAPTER_START_TIME];

// 3. Track the ADBMediaHeartbeatEventChapterStart event when the chapter
//    starts to play.
[_mediaHeartbeat trackEvent:ADBMediaHeartbeatEventChapterStart
               mediaObject:chapterInfo
               data:chapterContextData];
.......
.......

// 4. Track the ADBMediaHeartbeatEventChapterComplete event when the chapter
//    finishes playing.
[_mediaHeartbeat trackEvent:ADBMediaHeartbeatEventChapterComplete
               mediaObject:nil
               data:nil];
.......
.......
// 5. Call trackComplete when the playback reaches the end, i.e., when the
//    media completes and finishes playing.
[_mediaHeartbeat trackComplete];
.......
.......
// 6. Call trackSessionEnd when the playback session is over. This method must
//    be called even if the user does not watch the media to completion.
[_mediaHeartbeat trackSessionEnd];
.......
.......

JavaScript

要在 JavaScript 中查看此方案,请输入以下文本:

// Set up mediaObject
var mediaInfo = MediaHeartbeat.createMediaObject(
 Configuration.MEDIA_NAME,
 Configuration.MEDIA_ID,
 Configuration.MEDIA_LENGTH,
 MediaHeartbeat.StreamType.VOD

);

var mediaMetadata = {
  CUSTOM_KEY_1 : CUSTOM_VAL_1,
  CUSTOM_KEY_2 : CUSTOM_VAL_2,
  CUSTOM_KEY_3 : CUSTOM_VAL_3
};

// 1. Call trackSessionStart when Play is clicked or if autoplay is used,
//    i.e., when there's an intent to start playback.
this._mediaHeartbeat.trackSessionStart(mediaInfo, mediaMetadata);

......
......

// Chapter
var chapterMetadata = {
  CUSTOM_KEY_1 : CUSTOM_VAL_1
};

var chapterDataInfo =
MediaHeartbeat.createChapterObject(CHAPTER_NAME,
                                   CHAPTER_POSITION,
                                   CHAPTER_LENGTH,
                                   CHAPTER_START_TIME);

// 2. Track the MediaHeartbeat.Event.ChapterStart event when the chapter
//    starts to play.
this._mediaHeartbeat.trackEvent(MediaHeartbeat.Event.ChapterStart,
                              chapterDataInfo,
                              chapterMetadata);

.......
.......

// 3. Call trackPlay() when the playback actually starts, i.e., when the first
//    frame of the main content is rendered on the screen.
this._mediaHeartbeat.trackPlay();

.......
.......

// 4. Track the MediaHeartbeat.Event.ChapterComplete event when the chapter
//    finishes playing.
this._mediaHeartbeat.trackEvent(MediaHeartbeat.Event.ChapterComplete);

.......
.......

// 5. Call trackComplete() when the playback reaches the end, i.e., when playback
//    completes and finishes playing.
this._mediaHeartbeat.trackComplete();

........
........

// 6. Call trackSessionEnd() when the playback session is over. This method must be
//    called even if the user does not watch the media to completion.
this._mediaHeartbeat.trackSessionEnd();

........
........

示例代码,开头的章节 sample-code-chapter-at-the-beginning

在此方案中,VOD 内容的播放在开头有一个章节。

Android

要在 Android 中查看此方案,请设置以下代码:

// Set up mediaObject
MediaObject mediaInfo = MediaHeartbeat.createMediaObject(
  Configuration.MEDIA_NAME,
  Configuration.MEDIA_ID,
  Configuration.MEDIA_LENGTH,
  MediaHeartbeat.StreamType.VOD
);

HashMap<String, String> mediaMetadata = new HashMap<String, String>();
mediaMetadata.put(CUSTOM_KEY_1, CUSTOM_VAL_1);
mediaMetadata.put(CUSTOM_KEY_2, CUSTOM_VAL_2);

// 1. Call trackSessionStart() when the user clicks Play or if autoplay is used,
//    i.e., there is an intent to start playback.
_mediaHeartbeat.trackSessionStart(mediaInfo, mediaMetadata);

......
......

// 2. Call trackPlay() when the playback actually starts, i.e., first frame of the
//    main content is rendered on the screen.
_mediaHeartbeat.trackPlay();

.......
.......

// Chapter
HashMap<String, String> chapterMetadata = new HashMap<String, String>();
chapterMetadata.put(CUSTOM_KEY_1, CUSTOM_VAL_1);
MediaObject chapterDataInfo =
MediaHeartbeat.createChapterObject(CHAPTER_NAME,
                                   CHAPTER_POSITION,
                                   CHAPTER_LENGTH,
                                   CHAPTER_START_TIME);

// 3. Track the MediaHeartbeat.Event.ChapterStart event when the chapter starts to play.
_mediaHeartbeat.trackEvent(MediaHeartbeat.Event.ChapterStart, chapterDataInfo, chapterMetadata);

.......
.......

// 4. Track the MediaHeartbeat.Event.ChapterComplete event when the chapter finishes playing.
_mediaHeartbeat.trackEvent(MediaHeartbeat.Event.ChapterComplete, null, null);

.......
.......

// 5. Call trackComplete() when the playback reaches the end, i.e., when the media completes
//    and finishes playing.
_mediaHeartbeat.trackComplete();

........
........

// 6. Call trackSessionEnd() when the playback session is over. This method must be called even
//    if the user does not watch the media to completion.
_mediaHeartbeat.trackSessionEnd();

........
........

iOS

要在 iOS 中查看此方案,请设置以下代码:

when the user clicks Play
ADBMediaObject *mediaObject =
[ADBMediaHeartbeat createMediaObjectWithName:MEDIA_NAME
                   length:MEDIA_LENGTH
                   streamType:ADBMediaHeartbeatStreamTypeVOD];

NSMutableDictionary *mediaContextData = [[NSMutableDictionary alloc] init];
[mediaContextData setObject:CUSTOM_VAL_1 forKey:CUSTOM_KEY_1];
[mediaContextData setObject:CUSTOM_VAL_2 forKey:CUSTOM_KEY_2];

// 1. Call trackSessionStart when the user clicks Play or if autoplay is used,
//    i.e., there is an intent to start playback.
[_mediaHeartbeat trackSessionStart:mediaObject data:mediaContextData];
.......
.......

// Chapter
NSMutableDictionary *chapterContextData = [[NSMutableDictionary alloc] init];
[chapterContextData setObject:CONTEXT_DATA_VALUE forKey:CONTEXT_DATA_KEY];

id chapterInfo =
[ADBMediaHeartbeat createChapterObjectWithName:CHAPTER_NAME
                   position:CHAPTER_POSITION
                   length:CHAPTER_LENGTH
                   startTime:CHAPTER_START_TIME];

// 2. Call ADBMediaHeartbeatEventChapterStart when the chapter starts.
[_mediaHeartbeat trackEvent:ADBMediaHeartbeatEventChapterStart
               mediaObject:chapterInfo
               data:chapterContextData];
.......
.......

// 3. Call trackPlay when the playback actually starts, i.e., when the
//    first frame of the main content is rendered on the screen.
[_mediaHeartbeat trackPlay];
.......
.......

// 4. Call ADBMediaHeartbeatEventChapterComplete when the chapter starts.
[_mediaHeartbeat trackEvent:ADBMediaHeartbeatEventChapterComplete
               mediaObject:nil
               data:nil];
.......
.......

// 5. Call trackComplete when the playback reaches the end, i.e., when the
//    media completes and finishes playing.
[_mediaHeartbeat trackComplete];
.......
.......

// 6. Call trackSessionEnd when the playback session is over. This method
//    must be called even if the user does not watch the media to completion.
[_mediaHeartbeat trackSessionEnd];
.......
.......

JavaScript

要在 JavaScript 中查看此方案,请输入以下文本:

// Set up mediaObject
var mediaInfo = MediaHeartbeat.createMediaObject(
 Configuration.MEDIA_NAME,
 Configuration.MEDIA_ID,
 Configuration.MEDIA_LENGTH,
 MediaHeartbeat.StreamType.VOD

);

var mediaMetadata = {
  CUSTOM_KEY_1 : CUSTOM_VAL_1,
  CUSTOM_KEY_2 : CUSTOM_VAL_2,
  CUSTOM_KEY_3 : CUSTOM_VAL_3
};

// 1. Call trackSessionStart() when Play is clicked or if autoplay is used,
//    i.e., when there's an intent to start playback.
this._mediaHeartbeat.trackSessionStart(mediaInfo, mediaMetadata);

......
......

// Chapter
var chapterMetadata = {
  CUSTOM_KEY_1 : CUSTOM_VAL_1
};

var chapterDataInfo =
MediaHeartbeat.createChapterObject(CHAPTER_NAME,
                                   CHAPTER_POSITION,
                                   CHAPTER_LENGTH,
                                   CHAPTER_START_TIME);

// 2. Track the MediaHeartbeat.Event.ChapterStart event when the chapter starts to play.
this._mediaHeartbeat.trackEvent(MediaHeartbeat.Event.ChapterStart,
                              chapterDataInfo,
                              chapterMetadata);

.......
.......

// 3. Call trackPlay() when the playback actually starts, i.e., when the first
//    frame of the main content is rendered on the screen.
this._mediaHeartbeat.trackPlay();

.......
.......

// 4. Track the MediaHeartbeat.Event.ChapterComplete event when the chapter
//    finishes playing.
this._mediaHeartbeat.trackEvent(MediaHeartbeat.Event.ChapterComplete);

.......
.......

// 5. Call trackComplete() when the playback reaches the end, i.e., when playback
//    completes and finishes playing.
this._mediaHeartbeat.trackComplete();

........
........

// 6. Call trackSessionEnd() when the playback session is over. This method must be
//    called even if the user does not watch the media to completion.
this._mediaHeartbeat.trackSessionEnd();

........
........
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