Texture generators

Texture generators are nodes that do not require any inputs: they generate images completely from scratch. You can think of ‘texture generators’ as another word for ‘procedurals’.

They are split into two categories:

  • Noises
    Noises are the true procedural graphics, random shapes and pixels, like well-known Perlin and Clouds noises.
  • Patterns
    Patterns are mostly shapes that look man-made, with many additional controls to randomise them.
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