BnW spots 2

BnW spots 2 - Icon {width="200px"}

In: Texture generators > Noises

Description

A variation of the rough Black and white (BnW) spots noises.

See also: BnW spots 1, BnW spots 3

Outputs

Output Grayscale
The generated noise as a grayscale bitmap.

Parameters

Scale Integer
The subdivision of the grid used to generate the noise tiles. A higher value results in more tiles being drawn and a denser noise.
Disorder Float
Displaces the ingredients of the noise. This can be used to animate the noise.
Disorder speed Float
Adjusts the distance of displacement applied by the Disorder parameter. This can be used to control the speed of displacement when animating the noise.
Disorder anisotropy Float
Controls the span of directions of the displacement applied by the Disorder parameter, where a higher value results in a narrower, more defined direction. The direction is controlled by the Disorder anisotropy angle parameter.
Disorder anisotropy angle Float
Controls the direction of the displacement applied by the Disorder parameter, when the Disorder anisotropy parameter is not zero.
Tile offset Float2
Controls the position of the portion of infinite plane used to render the noise.
Non-square expansion Boolean
In non-square images, keeps the generated tile square and expands the noise generation to the image’s bounds.

Examples

BnW spots 2 - Example 1{modal="regular"}
BnW spots 2 - Example 2 {modal="regular"}
BnW spots 2 - Example 3 {modal="regular"}
BnW spots 2 - Example 4 {modal="regular"}
recommendation-more-help
substance-3d-designer-help-guide