Last update: Thu Feb 26 2026 00:00:00 GMT+0000 (Coordinated Universal Time)
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3D Simplex Noise
In:Texture Generators*/Noises*
Intermediate
Description
Generates a procedural noise when a baked Position Map is plugged into the input slot. It is meant for use with the GPU engine only. Similar to 3D Perlin Noise, but faster and simpler, for cases when performance and speed matter.
This noise can be tested with Cube 3D GBuffers as input instead of an actual baked map (as seen in the Example Image below).
Parameters
Scale: 0.0 - 64.0 Set the global scale for the effect.
Size: 0.0 - 2.0Perform non-uniform scaling on X, Y and Z axes separately.