Surface Brush

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In: Mesh Based Generators > Mask Generators

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask represents an interesting effect of metal-brushing on an object surface, occluded by object geometry and AO.

Inputs

World Space Normal Color Input
Curvature Grayscale Input
Baked map used for internal effects and masking.
Ambient Occlusion Grayscale Input
Baked map used for internal effects and masking.
Position Grayscale Input
Mask (optional) Grayscale Input
Mask slot used for masking the node’s effects.

Parameters

Level 0.0 - 1.0
Sets global effect level, gradually revealing.
Contrast 0.0 - 1.0
Adjusts the contrast of the result.
Scratches Lenght 0.0 - 8.0
Sets the length of scratches. Smaller values are more like dots, higher values are long streaks.
Occlude Axis X, Y, Z, none
Axis of the object that should receive scratches. Does not alter direction of the scratches.
Occlude Axis Intensity 0.0 - 1.0
Strength of the axis occlusion effect.
Occlusion 0.0 - 1.0
Strength of the AO on occluding scratches.
Sharpen Intensity 0.0 - 1.0
Set amount of post-sharpening to apply to the scratches.

Examples

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