Sun Bleach

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In: Mesh Based Generators > Mask Generators

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask is similar to Light, but has support for AO too, leading to a mask that represents light bleaching and fading on top of an effect.

Inputs

Normal World Space Color Input
Ambient Occlusion Grayscale Input
Baked map used for internal effects and masking.
Mask (optional) Grayscale Input
Mask slot used for masking the node’s effects.

Parameters

Level 0.0 - 1.0
Sets the total amount of bleaching, moves the effect further down.
Contrast 0.0 - 1.0
Adjusts the contrast of the result.
Occlusion 0.0 - 1.0
Sets the influence of the AO on the final result.

Examples

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