Paint Wear

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In: Mesh Based Generators > Mask Generators

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask represents paint chipping and wearing away at edges.

Inputs

Ambient Occlusion Grayscale Input
Baked map used for internal effects and masking.
Curvature Grayscale Input
Baked map used for internal effects and masking.
Variation Mask Grayscale Input
Mask slot used for masking the node’s effects.
Mask (optional) Grayscale Input
Mask slot used for masking the node’s effects.

Parameters

Level 0.0 - 1.0
Sets the total amount of paint wear, gradually revealing.
Contrast 0.0 - 1.0
Adjusts the contrast of the result.
Occlusion 0.0 - 1.0
Sets amount of effect the baked AO has on preventing wear in darker areas.
Radius 0.0 - 2.0
Sets how far the chipping effect spreads from Convex edges.
Variation 0.0 - 1.0
Set amount of variation (grunge) to blend into the effect.
Override variation mask False/True
Enables custom variation (grunge) map input slot.

Examples

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