Paint Wear
Inputs
Ambient Occlusion Grayscale Input
Baked map used for internal effects and masking.
Curvature Grayscale Input
Baked map used for internal effects and masking.
Variation Mask Grayscale Input
Mask slot used for masking the node’s effects.
Mask (optional) Grayscale Input
Mask slot used for masking the node’s effects.
Parameters
Level 0.0 - 1.0
Sets the total amount of paint wear, gradually revealing.
Contrast 0.0 - 1.0
Adjusts the contrast of the result.
Occlusion 0.0 - 1.0
Sets amount of effect the baked AO has on preventing wear in darker areas.
Radius 0.0 - 2.0
Sets how far the chipping effect spreads from Convex edges.
Variation 0.0 - 1.0
Set amount of variation (grunge) to blend into the effect.
Override variation mask False/True
Enables custom variation (grunge) map input slot.
Examples
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