Grease

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In: Mesh Based Generators > Mask Generators

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask is specifically intended for character faces and other specific areas. Generates a skin-grease type of mask on areas of low thickness.

Inputs

Thickness Grayscale Input
Baked Thickness map on which the entire effect is based. Required!
Noise Grayscale Input
Optional Noise map to override Grease grunge with.
Mask (optional) Grayscale Input
Mask slot used for masking the node’s effects.

Parameters

Level 0.0 - 1.0
Sets the total amount of effect to appear.
Contrast 0.0 - 1.0
Adjusts the contrast of the result.
Thickness Threshold 0.0 - 1.0
Sets a minimum thickness at which the effect should appear. Equally important as Level; tweak this to fit your Thickness map.
Override Noise False/True
Set to override internal grease grunge map with custom input slot.

Examples

recommendation-more-help
substance-3d-designer-help-guide