Edge Wear

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Edge Wear

In: Mesh Based Generators*/Mask Generators*

Intermediate

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This node represents wear on object edges. It has quite a few parameters, but is not the easiest to use: we recommend that you play around and get a feel for things. The node is quite powerful, although no custom override mask can be done.

Parameters

Inputs

  • Curvature: Grayscale Input
    Baked map used for internal effects and masking
  • Mask (optional): Grayscale Input
    Mask slot used for masking the node’s effects.

Parameters

  • Level: 0.0 - 1.0
    Sets total spread of the effect.
  • Contrast: 0.0 - 1.0
    Adjusts the contrast of the result.
  • Threshold: 0.0 - 1.0Similar to Level, sets total spread of the effect.
  • Edges Width: 0.0 - 1.0Sets the fullness of the highlighting effect. Reduce to make them sparser.
  • Disorder: 0.0 - 1.0
    Sets the amount of noise to blend in to break up the smoothness.

Example Images

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