Edge Speckle

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In: Mesh Based Generators > Mask Generators

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask represents edges with a slight speckle added to break them up. Also see Edge Dirt.

Inputs

Curvature Grayscale Input
Baked map used for Edge highlighting. Required!
Variation Mask Grayscale Input
Optional mask slot used for masking the node’s effects. Enable with “override variation mask”.
Mask (optional) Grayscale Input
Mask slot used for masking the node’s effects.

Parameters

Level 0.0 - 1.0
Sets the total amount of edge highlighting.
Contrast 0.0 - 1.0
Adjusts the contrast of the result.
Edge selection 0.0 - 1.0
Sets the influence of convex edges.
Variation 0.0 - 1.0
Sets extent to which the variation mask breaks up the effect.
Override variation mask False/True
Overrides built-in mask with custom input slot.

Examples

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substance-3d-designer-help-guide