Edge Damages

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Edge Damages

In: Mesh Based Generators*/Mask Generators*

Simple

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask represents damage done to raised, convex edges based on curvature and baked AO.

Parameters

Inputs

  • Curvature: Grayscale Input
    Baked map used for effect placement. Required!
  • Ambient Occlusion: Grayscale Input
    Baked map used for effect placement. Required!
  • Mask (optional): Grayscale Input
    Mask slot used for masking the node’s effects.

Parameters

  • Level: 0.0 - 1.0
    Amount of edge damage to apply.
  • Contrast: 0.0 - 1.0
    Adjusts the contrast of the result.
  • Damages Intensity: 0.0 - 1.0Shifts between a chipped, consistent look and a chaotic, scratched, heavily damaged look.

Example Images

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