Edge Damages
Inputs
Curvature Grayscale Input
Baked map used for effect placement. Required!
Ambient Occlusion Grayscale Input
Baked map used for effect placement. Required!
Mask (optional) Grayscale Input
Mask slot used for masking the node’s effects.
Parameters
Level 0.0 - 1.0
Amount of edge damage to apply.
Contrast 0.0 - 1.0
Adjusts the contrast of the result.
Damages Intensity 0.0 - 1.0
Shifts between a chipped, consistent look and a chaotic, scratched, heavily damaged look.
Examples
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