Edge Damages

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In: Mesh Based Generators > Mask Generators

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask represents damage done to raised, convex edges based on curvature and baked AO.

Inputs

Curvature Grayscale Input
Baked map used for effect placement. Required!
Ambient Occlusion Grayscale Input
Baked map used for effect placement. Required!
Mask (optional) Grayscale Input
Mask slot used for masking the node’s effects.

Parameters

Level 0.0 - 1.0
Amount of edge damage to apply.
Contrast 0.0 - 1.0
Adjusts the contrast of the result.
Damages Intensity 0.0 - 1.0
Shifts between a chipped, consistent look and a chaotic, scratched, heavily damaged look.

Examples

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