Cloth Wear

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In: Mesh Based Generators > Mask Generators

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

The mask represents frazzled edges on cloth materials. It uses a cloth detail Heightmap that determines most of the look; without an appropriate map, the effect looks very basic.

Inputs

Cloth Height Grayscale Input
Height for the cloth pattern only. This is not the height of your (baked) object, but rather a tiling detail pattern.
Mask (optional) Grayscale Input
Mask slot used for masking the node’s effects.
Curvature Grayscale Input
Baked/generated curvature to determine raised edges.

Parameters

Hard Edges Amount 0.0 - 1.0
Wear Softness 0.0 - 5.0
Determines how blurred out/soft the worn edges are.

Examples

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