Material Filters
Material Filters are nodes that work with Full Material inputs: combinations of multiple channels, best used through Link Creation Modes. Any time you are working with a full PBR material and not just a single channel such as Basecolor or Normal, or a simple black and white mask, you will want to use the Material Filters category.
This category consists of a number of sub-categories:
- 1-Click
Only contains Bitmap2Material. - Effects
Fancy, all-in-one material effects. - Transforms
Multi-channel transformation helpers. - Blending
Multi-channel blend nodes. - PBR Utilities
PBR helper nodes and tools. - Scan Processing
Tools specifically intended for photoscanned textures.
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