Non-Uniform Rotation
Parameters
Inputs
- Input Grayscale/Color
The input grayscale image which should be rotated. - Rotation Map GrayscaleThe map used to control the amount of rotation, in number of turns. The sampled values are multiplied against the Rotation Angle Multiplier. Negative values result in a counter-clockwise rotation.
- Rotation Pivot Position Map Color
The image used to specify the position of the rotation pivot. The X/Y position is mapped to the R/G channels of the image.
Parameters
-
Rotation Angle Multiplier Float
Adjusts the intensity of the Rotation Map input. -
Rotation Angle Offset Float
Applies the specified additional amount of rotation. -
Use Pivot Position Map Boolean
Use a bitmap input to specify the position of the rotation pivot. The X/Y position is mapped to the R/G channels of the Position Map input. -
PIvot Position Float2
The position of the pivot around which the image is rotated. -
Background Color Float/Float4
Background color to display outside of the image’s bounds in case the tiling is not set to H and V Tiling. -
Filtering Mode Integer
Defines how to treat the sampled results when interpolating between pixels:- Nearest: will sample exactly the same value (faster)
- Bilinear: will apply a bilinear filter on the result for a smoother look
Example Images
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