Gradient (Dynamic)
This mainly allows to avoid the problem where parameters cannot be exposed, as the parameters for color are moved outside of the node. This is what makes it “dynamic”.
While Gradient (Dynamic) is not a difficult node to use by itself, its usecases are a bit more advanced: most standard usages can be covered by the regular Gradient node.
This node comes in play when you are too limited by the Gradient editor’s key system, and want colors and ramp positions to be driven by other inputs, parameters and parts of your graph.
Alternatively, the Gradient Input Position slider can be used to alternate between multiple gradients stored inside a single Ramp input.
Parameters
Gradient addressing Boolean
Sets if the Gradient repeats (tiles) or clamps. This parameter determines how out of [0, 1] range HDR pixels of the grayscale input are handled: clamped or fold up to [0, 1].
Gradient orientation Integer
Sets the axis along which the ‘Gradient input’ should be sampled:
- Horizontal: Sample a row of pixels on the X axis.
- Vertical: Sample a column of pixels on the Y axis.
Gradient input position Float
The normalized position of the row or column of pixels to be sampled in the ‘Gradient input’.
Input connectors
Grayscale input Grayscale PRIMARY
The grayscale image to remap.
Gradient input Color/Grayscale
The gradient is sampled from this image
Output connectors
Output Color/Grayscale
Examples
Coming soon.
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