Offset P

Offset P icon

In: SDF function > Transform

Description

Offsets the world space along a vector.
The output transformed world position can be connected to the P input of most SDF functions to define them in this transformed world space.

Tip: P transforms can be chained, but keep in mind the results depend on the order of operations.

Inputs

Inputs

Offset Float3
The distance the world space will be offset in the X, Y and Z directions.
P Float3
The transformed world space position. Use this input to apply additional transformations using the Offset P and Rotate P nodes.

Default: The untransformed world space position.
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