Infinite plane
INFO
To learn more about concepts and workflows involving SDF functions, go to the dedicated page: Working with SDF functions
Inputs
Normal Float3
The world space normal vector of the infinite plane, which controls its orientation.
The vector is normalized.
Default: (0, 0, 1)
The vector is normalized.
Default: (0, 0, 1)
Center position Float
The world space position of the pivot of the plane, as a distance from the world origin along the plane’s normal.
Default: 0
Default: 0
P Float3
The transformed world space position. Use this input to apply additional transformations using the Offset P and Rotate P nodes.
Default: The untransformed world space position.
Default: The untransformed world space position.
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